<template>
  <div class="container" style="transform: scale(0.8)">
    <link rel="apple-touch-icon" href="../assets/img/apple-touch-icon.png">
    <link rel="apple-touch-startup-image" href="../assets/img/apple-touch-startup-image-640x1096.png" media="(device-width: 320px) and (device-height: 568px) and (-webkit-device-pixel-ratio: 2)"> <!-- iPhone 5+ -->
    <link rel="apple-touch-startup-image" href="../assets/img/apple-touch-startup-image-640x920.png"  media="(device-width: 320px) and (device-height: 480px) and (-webkit-device-pixel-ratio: 2)"> <!-- iPhone, retina -->
    <heading></heading>
    <abovegame></abovegame>
    <div class="game-container">
      <game-message></game-message>
      <div class="grid-container">
        <gridrow></gridrow>
        <gridrow></gridrow>
        <gridrow></gridrow>
        <gridrow></gridrow>
      </div>
      <div class="tile-container">
      </div>
    </div>
  </div>
</template>

<script>
import heading from "@/component/game/heading";
import gridrow from "@/component/game/gridRow";
import abovegame from "@/component/game/aboveGame";
import gameMessage from "@/component/game/gameMessage";
import '@/utils/game/bind_polyfill';
import '@/utils/game/classlist_polyfill';
import '@/utils/game/animframe_polyfill';
import '@/utils/game/keyboard_input_manager';
import '@/utils/game/html_actuator';
import '@/utils/game/grid';
import '@/utils/game/tile';
import '@/utils/game/local_storage_manager';
import '@/utils/game/game_manager';
import '@/utils/game/application';


export default {
  components: {
    heading,
    gridrow,
    abovegame,
    gameMessage,
  },
}
</script>

<style lang="less">
@import "../style/main.css";
  .data_section {
    padding: 20px;

    .section_title {
      text-align: center;
      font-size: 30px;
      margin-bottom: 10px;
    }

    .data_list {
      text-align: center;
      font-size: 14px;

      .data_num {
        color: #333;
        font-size: 26px;
      }
    }
  }
</style>
